Author: Maaikemoens

Composition for game and film


TeTrash was made during the Global Applied Game Jam in 2019 in Pohang, South Korea. The Game Jam’s theme was Food for possible futures, and TeTrash focused on the problem of food waste, using a 3D interpretation of the famous Tetris layout. For this project, I worked on sound design and music, as well as…
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20 March 2020 0


Keyquest is a co-op game where the players must communicate to pass obstacles and solve puzzles. Follows the narrative of Pancake the cat and Gloom the firefly as they journey together to find their owner and find out about the mysterious key they both posses. Music and sound design by Maaike Moens

7 July 2019 0


Shortfilm by Dutch director Kayleigh Stax

27 June 2019 0

Apollo’s legacy: Bring us home

Original soundtrack for applied game Apollo’s Legacy: Bring us Home. The project started during the HKU international applied game jam in February 2019, with Sustainability as it’s main theme, and was polished over the following 8 weeks. The game is set in a future where the resources on earth have run dry, and the moon…
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18 April 2019 0