Composition for game and film


20 March 2020 Uncategorized 0

TeTrash was made during the Global Applied Game Jam in 2019 in Pohang, South Korea. The Game Jam’s theme was Food for possible futures, and TeTrash focused on the problem of food waste, using a 3D interpretation of the famous Tetris layout.

For this project, I worked on sound design and music, as well as some additional game design.

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